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Omslag van Offline Matters Cards: Truth or Dare?
Achterkant van Offline Matters Cards: Truth or Dare?

Offline Matters Cards: Truth or Dare? A Tool for Less-Digital Creativity

Kaarten108 pagina’sEngelsLeverbaar
Do you dare to step away from the social media mandate? Are you ready to challenge yourself beyond the automatic solutions of creative work today?Do you dare to step away from the social media mandate? Are you ready to challenge yourself beyond the automatic solutions of creative work today? Can we break from business-as-usual and find alternative ways of approach?Following the publication of Offline Matters: The Less-Digital Guide to Creative Work comes a game of 2 card decks: Truth or Dare?. Like the much-loved classic game of Truth or Dare, the tools on the cards are designed to challenge creative minds into unfamiliar places of thinking. Whether starting with a problem that needs solving or a blank state waiting action, these decks bring a fresh take to the task to play beyond the dry digitality typical of creative work today. Draw a prompt card from each or either pack, then apply the perspective or action for counter-cultural results."Do you dare to step away from the social media mandate? Are you ready to challenge yourself beyond the automatic solutions of creative work today? Can we break from business-as-usual and find alternative ways of approach?Following the publication of Offline Matters: The Less-Digital Guide to Creative Work come the first two decks of the Offline Matters Cards series: Truth or Dare?. Like the much-loved classic game of Truth or Dare?, these tools are designed to challenge creative minds into unfamiliar places of thinking.Whether starting with a problem that needs solving or a blank state waiting action, the decks bring a fresh take to the task at hand. Draw a prompt card from each or either pack, then apply the perspective or action for counter-cultural results. The goal is to (re)introduce elements of experimentation and play that press against the dry digitality typical of creative work today."
In het kort
ISBN-13
9789063696078
Verschenen
8 april 2021

Lijkt op dit boek

NSTC 500965283 · CB-relatie 7500855 · Laatste CB-bericht 7790 · Bijgewerkt 5 augustus 2026
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Omslag van Offline Matters Cards: Truth or Dare?
Achterkant van Offline Matters Cards: Truth or Dare?

Offline Matters Cards: Truth or Dare?

A Tool for Less-Digital Creativity
Kaarten108 pagina’sEngelsLeverbaar
Do you dare to step away from the social media mandate? Are you ready to challenge yourself beyond the automatic solutions of creative work today?Do you dare to step away from the social media mandate? Are you ready to challenge yourself beyond the automatic solutions of creative work today? Can we break from business-as-usual and find alternative ways of approach?Following the publication of Offline Matters: The Less-Digital Guide to Creative Work comes a game of 2 card decks: Truth or Dare?. Like the much-loved classic game of Truth or Dare, the tools on the cards are designed to challenge creative minds into unfamiliar places of thinking. Whether starting with a problem that needs solving or a blank state waiting action, these decks bring a fresh take to the task to play beyond the dry digitality typical of creative work today. Draw a prompt card from each or either pack, then apply the perspective or action for counter-cultural results."Do you dare to step away from the social media mandate? Are you ready to challenge yourself beyond the automatic solutions of creative work today? Can we break from business-as-usual and find alternative ways of approach?Following the publication of Offline Matters: The Less-Digital Guide to Creative Work come the first two decks of the Offline Matters Cards series: Truth or Dare?. Like the much-loved classic game of Truth or Dare?, these tools are designed to challenge creative minds into unfamiliar places of thinking.Whether starting with a problem that needs solving or a blank state waiting action, the decks bring a fresh take to the task at hand. Draw a prompt card from each or either pack, then apply the perspective or action for counter-cultural results. The goal is to (re)introduce elements of experimentation and play that press against the dry digitality typical of creative work today."
In het kort
ISBN-13
9789063696078
Verschenen
8 april 2021

Lijkt op dit boek

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NSTC 500965283 · CB-relatie 7500855 · Laatste CB-bericht 7790 · Bijgewerkt 5 augustus 2026