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Omslag van Organizing and Learning through Gaming and Simulation

Organizing and Learning through Gaming and Simulation proceedings of ISAGA 2007

PaperbackEngels
Anno 2008 ‘Serious’ gaming-simulation finds itself in ‘overdrive’. The immense popularity of (video) games for leisure and entertainment is spurring the interest of established and young academics and practitioners for things like: game-design, virtual and digital technologies, social and cultural dimensions, evaluation and assessment and the many ways in which gaming-simulation can contribute to education, learning, training, organization, (public) policy and decision-making.
In het kort
ISBN-13
9789059722316
Verschenen
19 mei 2008

Lijkt op dit boek

NSTC 500622565 · CB-relatie 7804140 · Bijgewerkt 6 augustus 2026
Bestel bij bol · € 19,95
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Omslag van Organizing and Learning through Gaming and Simulation

Organizing and Learning through Gaming and Simulation

proceedings of ISAGA 2007
H. Mastik redacteur
PaperbackEngels
Bestel bij bol · € 19,95 →
Anno 2008 ‘Serious’ gaming-simulation finds itself in ‘overdrive’. The immense popularity of (video) games for leisure and entertainment is spurring the interest of established and young academics and practitioners for things like: game-design, virtual and digital technologies, social and cultural dimensions, evaluation and assessment and the many ways in which gaming-simulation can contribute to education, learning, training, organization, (public) policy and decision-making.
In het kort
ISBN-13
9789059722316
Verschenen
19 mei 2008

Lijkt op dit boek

Alles bekijken →
NSTC 500622565 · CB-relatie 7804140 · Bijgewerkt 6 augustus 2026