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Omslag van Serious Fun. Architecture & Games

Serious Fun. Architecture & Games

Hardback224 pagina’sEngelsLeverbaar
Cover image by ZupagrafikaSerious Fun is about architecture and urban design games that have been conceived and created by architects, urban designers, artists and game developers since the end of the twentieth century – from doll’s houses to construction games and city building games, from SimCity to Block by Block.The games are looked at from both a game technical and an architectural-critical point of view. As much attention is paid to the games themselves (the way they look, their construction and rules) as to their playing – in particular, to the space that players receive or take for their personal, spontaneous, unexpected and especially subversive moves and ideas. What perception of, and interaction with, the built environment do they express? What messages do the games communicate? How critical and innovative are the underlying concepts: Are stereotypes confirmed or broken? Do they address environmental and social issues? Serious Fun presents games and playfulness as serious tools for every architect and urban designer.This book concludes a triptych about alternative forms of representation and communication in architecture and urban design.> This book completes a triptych about alternative forms of representation and communication in architecture and urban design> Previously published Bricks & Balloons: Architecture in Comic-Strip Form (2012) en Spots in Shots: Narrating the Built Environment in Short Films (2018)> https://www.azw.at/en/event/serious-fun-architektur-spiele/ Exhibition Serious Fun, Architekturzentrum Wien, 17 March - 5 September 2022
In het kort
ISBN-13
9789462086890
Verschenen
15 september 2022

Lijkt op dit boek

NSTC 501488022 · CB-relatie 7100743 · Bijgewerkt 6 augustus 2026
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Omslag van Serious Fun. Architecture & Games

Serious Fun. Architecture & Games

Hardback224 pagina’sEngelsLeverbaar
Cover image by ZupagrafikaSerious Fun is about architecture and urban design games that have been conceived and created by architects, urban designers, artists and game developers since the end of the twentieth century – from doll’s houses to construction games and city building games, from SimCity to Block by Block.The games are looked at from both a game technical and an architectural-critical point of view. As much attention is paid to the games themselves (the way they look, their construction and rules) as to their playing – in particular, to the space that players receive or take for their personal, spontaneous, unexpected and especially subversive moves and ideas. What perception of, and interaction with, the built environment do they express? What messages do the games communicate? How critical and innovative are the underlying concepts: Are stereotypes confirmed or broken? Do they address environmental and social issues? Serious Fun presents games and playfulness as serious tools for every architect and urban designer.This book concludes a triptych about alternative forms of representation and communication in architecture and urban design.> This book completes a triptych about alternative forms of representation and communication in architecture and urban design> Previously published Bricks & Balloons: Architecture in Comic-Strip Form (2012) en Spots in Shots: Narrating the Built Environment in Short Films (2018)> https://www.azw.at/en/event/serious-fun-architektur-spiele/ Exhibition Serious Fun, Architekturzentrum Wien, 17 March - 5 September 2022
In het kort
ISBN-13
9789462086890
Verschenen
15 september 2022

Lijkt op dit boek

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NSTC 501488022 · CB-relatie 7100743 · Bijgewerkt 6 augustus 2026